40 float svtAngle = 30.5e-3;
43 pos_.SetZ(pos[1]*sin(svtAngle) + pos[0]*cos(svtAngle));
44 pos_.SetX(pos[1]*cos(svtAngle) - pos[0]*sin(svtAngle));
74 const TLorentzVector& p2){
Class used to encapsulate Vertex information.
void setPos(const float *pos, bool rotate=false)
void setVtxParameters(const std::vector< float > ¶meters)
std::vector< float > parameters_
std::vector< float > covariance_
void Clear(Option_t *option="")
void addParticle(TObject *part)
void setCovariance(const std::vector< float > &vec)